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MSET Goals and Objectives
Here is a
complete list of the goals and objectives of the Master of Science in Computer
Education and Technology Program. To an extent all of these are covered
during the completion of the program; however, to see which goals and objectives
I felt to accomplished in each class visit each individual course under the plan
of study link.
Goals:
The program will equip educators to be:
- leaders in educational technology;
- current in teaching and learning
processes and practices;
- current in research technologies
and designs;
- knowledgeable of technologies and
programming skills;
- knowledgeable of current,
technology-based educational tools and products.
Objectives:
Graduates of the program will:
- understand the capabilities of the
computer, its impact on education, business, industry and government; and will
be able to adapt to, understand, evaluate and make use of new and emerging
innovations in computer and information technology.
- be proficient in the use and
application of computer software.
- be proficient with a programming
language.
- use systematic problem-solving and
research-based human/computer interaction practices in the development of
computer-assisted instructional programs.
- develop the skills needed to
maintain computer programs, computer systems and networks.
- be aware of professional
organizations in the field of computer education and technology and their
impact on the field of education.
- be aware of current trends and
issues in computer education, distance education, electronic communications,
computer hardware and software.
- use telecommunications-based tools
to integrate information into the classroom and the curriculum.
- be proficient in finding,
evaluating, and using current educational research to support continuous
improvement in their profession.
- manage instructional, computer
technology systems.
- apply learning theory and the
principles of instructional design in curricular and instructional
decision-making.
- integrate computer software,
authoring tools, programming languages, the Internet, and multimedia into
curriculum design and instruction.
- demonstrate proficiency using
computers and related technologies in instruction.
- demonstrate proficiency in teaching
and assessing others in the use of computers and related technologies in a
variety of educational settings
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